This lesson is designed for use with grown up&kid or a small group.

Learning to match the fives with the numbers 1 to 12 is key to telling the time on an analogue cock. For our kid, this was the first introduction to a multiplication table. But first, we spent a long time with the number pairs. In a set of five lessons on telling the time, we used ‘the fives’ in all of them, but only discussed multiplication; the symbol and the symbol in lesson #4.

# A set of Cards

To print: Multiples 5

In this task, print the numbers 1 – 12 on a different colour sheet from the multiples of 5.

1. Shuffle the cards together then scatter them face up on the floor. Make pairs, eg, it takes ‘3’ hands to count ’15’ fingers. etc.

2. Memory pairs. Nice to have the ‘answers’ visible somewhere in the room. We had this applet on a tablet with ‘minutes’ showing beside us.

3. Go fish (for pairs). Start with four cards each, up to three players. Again, nice to have the ‘answers’ to hand.

# Rectangles

To print: Rectangles Rows of 5

1. Print the rectangles, give each one a name and description such as “I’m Rubble, I’m third. I have …. squares”. Stick them to the walls around the room/house for your kid to collect and organise and fill in the number of squares.

2. Making rectangles:

GeoGebra Link: https://www.geogebra.org/m/udz9a9ka

# Math Playground

In this game of snake you can choose 5’s only. Look for the calculations below the graphics. The snake will eat all seeds it passes and get longer for every seed, however only the answers to the calculations given add points. The game ends when the snake gets stuck. The shorter you keep the snake, the longer you last.

# The Clock on the Wall

Cut out 12 arrows and write on the multiples of 5, mix them up, put tape on the back. Ask your kid to put them on the right location around your clock on the wall.